For Designers

Design in words.
Ship the real thing.

Describe what you want — or select a frame in Figma. Spektral's agent returns a production component with synced tokens, every variant, and accessibility already handled. The gap between your intent and the codebase just disappeared.

Intent → System✓ AA
“ A pill-shaped primary button, coral fill,
  loading state, accessible focus ring. ”
color.brand#FF6F59
radius.pill999px
focus.ring3px
Why designers love it

No more throwing
designs over the wall.

Spektral closes the loop between what you imagine and what gets built — so the system in the repo is always the system you designed.

Describe, don't redraw

Write a sentence; get a real component. No more rebuilding the same button in five files. Intent in, implementation out.

Tokens that never drift

Three-layer DTCG tokens — primitive, semantic, component. Change one value and watch it cascade everywhere, instantly.

From Figma, not pixels

Run the Spektral plugin in your file and Spektral reads the intent behind your frames — turning selections and variables into specs and tokens, not screenshots.

The handoff, gone

Your words become a working component

Spektral's agent plans, writes the spec, generates the code, and fixes its own work until it's right. You stay in the design — it handles the translation.

  • Plain-English or Figma frame as input
  • Framework-agnostic spec captured for every component
  • Production code generated, not pasted
// Generated · Button/Primary
export const Button = (props) => (
  <button className="button button--primary">
    {props.children}
  </button>
)
Documented automatically

Every state, drawn for you

Spektral auto-generates Storybook stories covering every variant, size, and state — so your living documentation writes itself the moment a component is born.

  • Default, hover, focus, loading, disabled — all there
  • Sizes and variants enumerated for you
  • Zero manual setup for living docs
Story→Default
Story→Loading
Story→Disabled
Story→Small / Large
Together · Pro + Enterprise

Edit the system with your team, not around them

Retune a colour ramp while an engineer changes the spacing scale and both edits simply land — design tokens merge on their own, so there's no conflict dialog and nothing to reconcile. No commits, no branches to think about, no waiting for someone to pull. And when a change needs review, it arrives explained: a plain-English summary of what changed, with a section written for designers about what actually moves visually — not a wall of JSON.

  • Teammates' changes arrive the moment they save
  • Approve a change knowing which surfaces it changes the look of
  • Start on a new machine without a repo, a clone, or a setup doc
  • Edit offline; it reconciles cleanly when you're back
  • Publish a live Storybook in one click and send the link — private to the team, or public for a client or contractor
you · color.brand→merged
Devi · space.scale→merged
Ana · radius.lg→merged
conflicts→none
Great design systems aren't drawn. They're described — then built, validated, and shipped while you stay in flow.
— The Spektral principle
Minutes.
From a sentence to a real, shippable component
3·
Token layers cascading from primitive to component
Every.
Variant and state documented automatically
AA.
Accessibility audited before you ever see it

Describe it.
Spektral ships it.

Get product updates as we ship turnkey, spec-first design engineering.